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Exploring Mars

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Details
Abstract:

In this engaging educational activity, fifth-grade
students embark on an exciting journey to create their own Mars
exploration game using the Scratch programming language. They
will employ their computer skills, logical thinking, and
mathematical knowledge to design a game where a Mars rover
collects rocks while avoiding traps on the Martian surface. As
they navigate through this creative process, students will
develop essential 21st-century skills, including computer
handling, internet research, programming thinking, analytical
and computational thinking, critical thinking, and decision-
making. This activity aligns with the school curriculum for fifth-
grade students and enhances their understanding of informatics
while providing an opportunity for interactive learning and
problem-solving.

Estimated Reach: 30 students.

Platform:
  • Desktop
Application scenario:

Students successfully developed Mars exploration games,
honing their computer handling and internet search skills.
They demonstrated improved programming thinking, analytical,
and computational thinking abilities.
The activity fostered critical thinking and decision-making skills
among students.
Students had the opportunity to engage with STEM subjects and
explore Mars-related content.
Augmented reality elements enhanced the storytelling aspect of
the activity, making it an engaging and interactive learning
experience.